Initialize engine version: 4.5.0f6 (fd4616464986)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.3788]
    Renderer: NVIDIA GeForce GTX 650
    Vendor:   NVIDIA
    VRAM:     971 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: F:\Fgames\弩炮 英文免安装版\onager_Data\Managed\UnityEngine.dll (this message is harmless)
Loading F:\Fgames\弩炮 英文免安装版\onager_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: F:\Fgames\弩炮 英文免安装版\onager_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading F:\Fgames\弩炮 英文免安装版\onager_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: F:\Fgames\弩炮 英文免安装版\onager_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading F:\Fgames\弩炮 英文免安装版\onager_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: F:\Fgames\弩炮 英文免安装版\onager_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading F:\Fgames\弩炮 英文免安装版\onager_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: F:\Fgames\弩炮 英文免安装版\onager_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading F:\Fgames\弩炮 英文免安装版\onager_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: F:\Fgames\弩炮 英文免安装版\onager_Data\Managed\UnityEngine.Cloud.dll (this message is harmless)
Loading F:\Fgames\弩炮 英文免安装版\onager_Data\Managed\UnityEngine.Cloud.dll into Unity Child Domain
- Completed reload, in  0.042 seconds
desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: F:\Fgames\弩炮 英文免安装版\onager_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: F:\Fgames\弩炮 英文免安装版\onager_Data\Managed\Boo.Lang.dll (this message is harmless)
Platform assembly: F:\Fgames\弩炮 英文免安装版\onager_Data\Managed\UnityScript.Lang.dll (this message is harmless)
UnloadTime: 8.950905 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 281 unused Assets to reduce memory usage. Loaded Objects now: 241.
Total: 2.615875 ms (FindLiveObjects: 0.027844 ms CreateObjectMapping: 0.051977 ms MarkObjects: 0.103954 ms  DeleteObjects: 1.452267 ms)

UnloadTime: 0.336923 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 1221.
Total: 1.341197 ms (FindLiveObjects: 0.070849 ms CreateObjectMapping: 0.029391 ms MarkObjects: 0.282471 ms  DeleteObjects: 0.008662 ms)

